Sample screen shot from Pasoor V1.0 Card Game.
Pasoor is a popular card game played by many in Middle East particularly Iran/Persia. This is the card game that is very much liked even among children.
If you have never played Hokm before, and you are debating which one is easier, the answer is Pasoor. Playing Hokm can be very challenging and requires more thought process as you need to keep track all high cards played by all players including yourself. Plus, during each round you need to remember Hokm/Trump that was selected last. Pasoor can also be challenging. But because of the way the game is played and scored its easier to remember what cards have been played by each player.
Rules of the game are fairly simple. Here are the rules:
1) In order to win any numeric cards, card played can only win those cards laid down on the table if and only if they add up to 11.
2) A picture card (king or queen) can only win the same picture card.
3) Jacks can win all the numeric cards on the table including other Jacks. While players are trying to win as many cards as they can only clubs, aces, jacks and 10 of diamonds count towards final score. Scoring is determined as follows:
Note: Score for club is not correct in version 1.0. It should include all clubs and as usual up to max 7 points. Users can collect as many as clubs even beyond 7 in order to prevent the other player from colleting any clubs.
Max total points a player can collect in a round is 20 excluding Soor which counts as 5 points each. A first player gain 61 points wins the game.
When a player wins all the cards on the table (with the exception of Jack) that is called a Soor and it counts as 5 points. Players agree within each other when a Soor can’t take place. It could be either after score 50, during last hand or last card. All these agreement between players have been added to the the option settings. Here is a sample screen shot when a Soor takes place.
As you can see in the following, if the first player plays the Jack card that leaves one card on the table (King). This gives the second player the opportunity to collect/win the card using his King and gain 5 points. Therefore, players must make sure depending on the original deal not give other players a chance to win a Soor.
When any Jacks are thrown on the table by the dealer in the first hand, they will be picked up by the dealer and will be put somewhere in deck and a new card will be dealt by dealer and placed on the table again.
Also, if any duplicate picture cards (i.e. King, Queen) are dealt by the dealer in the first hand, again they will be picked up and put back in the deck and a new card will be dealt.
The player winning the last card will get to pick up all the cards left on the table.
Main menu is a popup scrollable menu. When you touch the Menu Title Bar it pops up and touching anywhere on the table will close the menu. Here are the menu items available in Main Menu:
1) New Game: Select this option when you want to start a new game.
2) Settings: Will take you to Settings page where you can customize your game application based on your user experience and preferences.
3) Card Back: You can change the card back using 10 different types.
4) Score: Takes you to score page where you see the score for each round.
5) Flip: Flips the opponent’s cards face up or down. Cool feature if you are in doubt if the player is playing his/her hand correctly or you are new to Pasoor.
6) Quit: This option will take you to the Pasoor Main Page.
7) Help: Opens the help page.
When you first start Pasoor, the application defaults to a predefined set of settings. You should use this option to change these settings based on your preferences. Here are the available settings:
1) Player names.
2) Dealer and Player Speed: Sets the dealer and player speed rate depending how fast you want your game to play.
3) Sound: High, Medium or Off.
4) No Soor After Score 50.
5) No Soor Last Hand
6) No Soor Last Card
Setting 3 through 4 are usually agreed upon between players before the game starts. We are allowing these settings to be changed even during game.
Note: Soor deals are designed to prevent the players from winning too quickly. Therefore, if players agree among each other that there should be no Soor after Score 50; this will slow down the game.
Also, when it comes to last hand, players by then know what cards have been played. Therefore, this would make it easier for them to capture 5 points by winning a Soor. Therefore, No Soor during last hand also prevents the users to win too quickly.
1) Club score: Keeps track of the number of Club suits collected by each player. This includes 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King up to max of 7 points. Once this score reaches 7 and the player collects more clubs it does not count.
2) Round score: Keeps track of the round score. This includes Diamond (3), Club (2), any Jacks, any Ace for a max total points of 13 Points, plus Soors and Club Score.
3) Soor Score: Keep track of the Soor score. This is increments of 5 since each Soor counts as 5.
4) Table: You can move the cards around thrown on the table. This is similar to a real Pasoor game as the number of cards on the table could increase rapidly if no one claims any cards.
5) Main Menu: Touch menu title to open up the menu.
The application does most of the work for you when you select a card in your hand. You always must select card from your hand before selecting any cards from the table. This way the application can do some validation whether you have selected the right card or not.
Here is what happens when you select a card from your hand:
You can always bring up the Score Sheet (Main Menu-Score) to see the score for each round. Following is sample Score Sheet: